Day 2 Optimization Pass
I have noticed a couple people had some FPS issues, so I did another optimization pass, for update 1.02. Some areas might look a bit different as a result, but all in all, it should be a net gain!
- Reduced amount of pixel lights for all graphic settings
- Removed custom (and super heavy, actually) shadow shader and replaced it with the built-in Unity one.
- Fixed some glows that were too bright in some places. Might still happen, tho!
- General bug fix and collider adjustments
And don't forget to always follow the light!
EDIT: Some more optimizations in the 1.03 update! Also slightly lowered the difficulty of the platforming level and fixed some trigger issues.
Get When the Darkness comes
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